Screenshots




Description:
SEGA released Sonic Racing: CrossWorlds on almost every platform that was thought of on September 25th, 2025. However, this wasn’t a one-off thing like all of the Sonic Racing games had been before; there was some idea of consistency, of providing downloadable content, and lots of it, at least compared to all the other Sonic Racing games. Enough to warrant a Season Pass, to be sure.
However, before you do, you might not have had the chance to play Sonic Racing: CrossWorlds yet. If that’s the case and you’re wondering just what this game is all about and how it resembles and differs from Mario Kart, then I invite you to check out my handy review over on TMMN’s sister-site, PoisonMushroom.Org. This article, however, is more about the Mega Man, and a bit more information about Season Pass.
Sonic Racing: CrossWorlds – Mega Man NSPKey Features:
- Playable Characters: Mega Man (Strength type) and Proto Man (Speed type) are both playable and have 6 different emotes each and 8 character sounds.
- Race the exclusive Strength-type Rush Roadstar, which is one of the first “sentient” vehicles in the game and blinks.
- A new classic 8bit inspired course, inspired by Mega Man 2.Wily Castle Track: A totally new classic style track with lots of influences of Mega Man 2.
- DLC: There is also a track-specific item in the DLC: The Mega Buster, which enables players to shoot 3 different projectile shots at their opponents to mess their lap up.
- Classic Soundtrack: Contains plenty of remixed retro music found in the game’s Jukebox, such as “Dr. WILY STAGE 1” and “Wily Castle: Intro”, with Final Lap versions.
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